Hazards can be used to challenge or delay the characters without them having to fight. Endless combat gets boring sooner or later, so mixing in a few different challenges will keep things interesting. It will also force the players to think their way through a new set of problems – guns are no use against a stream of lava!
A few sample hazards are presented below. The referee can come up with others as needed.
Broken Ground: The party has encountered an area with deep, steep-sided ravines and tumbled boulders. It will be possible to pick a careful route through by going slowly, but anyone hurrying risks falling into a ravine or triggering a rockfall from above.
Seismic Quake: A seismic disturbance (i.e. an earthquake, but since it is not happening on Earth it needs a different name) occurs. Anyone caught in the quake may be thrown to the ground. An Average (8+) DEX roll will avoid this, otherwise the character suffers 2D damage.
Meteor Shower: Meteor showers can only happen on airless worlds or in asteroid belts. The area around the characters is peppered with small pieces of rock or other debris. Roll 2D for the severity of the shower:
2-7: Minor shower – characters in the open suffer 2D damage which might tear a vacc suit. Vehicles and buldings will not be damaged.
8-11: Major shower – characters in the open suffer 4D damage. Vehicles and buildings will not be damaged.
12: Large meteors – this shower contains several larger rocks that will damage vehicles and structures. Characters must make an Average (8+) DEX roll to avoid being hit by a large fragment. If hit, characters suffer 8D damage. If not, they suffer 4D damage from smaller hits.
Alert characters may be able to get under cover before the shower strikes. An Average (8+) Vacc Suit skill roll will allow the character to recognize the signs of an impending shower.
Storm: A violent rainstorm occurs abruptly. In addition to being unpleasant (cold and wet) the storm reduces visibility and may conceal other hazards. High winds make walking or driving through difficult terrain even more hazardous.
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